Nathan Rasmussen SPIE’s #FacesofPhotonics social media campaign connects SPIE members in the global optics, photonics, and STEM communities. It serves to highlight similarities, celebrate differences, and foster a space where conversation and community can thrive. This week on #FacesofPhotonics we are sharing the story of Nathan Rasmussen from Arcata, California. Nathan was part of the SPIE Student Chapter at Washington State University (WSU) and is now a physics and 3D math consultant, programmer, and game designer for Martian Games, a small company that focuses on multiplayer games and virtual reality (VR). He is also working on interactions and optimization for VR. Looking forward, he says, one day he hopes “to develop games and experiences for STEM classes in order to teach abstract concepts.” We hope you enjoy his interview. 1. Tell us about when you first became interested in optics and photonics. Nathan at the Seattle Indies Expo, demoing an Android game As a c...